#include <Box2D/Collision/b2Distance.h>#include <Box2D/Collision/Shapes/b2CircleShape.h>#include <Box2D/Collision/Shapes/b2PolygonShape.h>Classes | |
| struct | b2SimplexVertex |
| struct | b2Simplex |
Functions | |
| void | b2Distance (b2DistanceOutput *output, b2SimplexCache *cache, const b2DistanceInput *input) |
Variables | |
| int32 | b2_gjkCalls |
| int32 | b2_gjkIters |
| int32 | b2_gjkMaxIters |
| void b2Distance | ( | b2DistanceOutput * | output, | |
| b2SimplexCache * | cache, | |||
| const b2DistanceInput * | input | |||
| ) |
Compute the closest points between two shapes. Supports any combination of: b2CircleShape, b2PolygonShape, b2EdgeShape. The simplex cache is input/output. On the first call set b2SimplexCache.count to zero.
1.6.3